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Runtime 3d model loader system for Unity
This system allows the programmer to load 3d models (gltf) from outside the game.
Its made to be easily expandible and allows loading unity components using a property system in a separate file with JSON support out of the box and easily support for custom text formattings.
There is also an agnostic script loader out of the box allowing it to implement custom scripting languages like Lua (Moonsharp) or MiniScript.

Systems & Mechanics

3D

Solo Development
The trailer is available here
Pictures
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