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7 Gates To Hell
7 Gates To Hell is a side-scrolling 2D-based game with a linear unwind. It is based on simple physics and mechanics such as kill-based grinding with unlockable rewards.
You can kill enemies in order to gain exp and level up. Once you level up you will obtain new abilities and are now capable of choosing between 3 different stats to upgrade your own hero. Once you're strong enough you can decide to fight the final boss which will give you a winning screen once you kill him.
All of the physics were manually coded, from collisions to moving objects.
In this project I developed...
- 2D Physics implementation
- An optimized Tick Manager
- status effects
- several textures
- enemy behaviours
- the final boss.


2D

University

Game

Singleplayer
The trailer is available here
Pictures









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